“Sorcerers of the Magic Kingdom” is the newest craze to his
Walt Disney World. It’s an interactive card game that seems to be a bit of
crowd control meets Pokémon. They’ve been testing it for about a month now and
a lot of people have played it. Hades has decided to take over the Magic
Kingdom and he needs Merlin’s crystal to do it. Hades’ Pain and Panic steal the
crystal but accidentally break it into 9 pieces. Now Hades has to recruit the worst
of the worst of Disney Villains to help him get the crystal pieces back.
Main Street - Cruella is the Villain
Adventure land - Yzma (from The Emperor's new groove) and
Jafar are the villains as well as Scar.
Liberty Square - Radcliffe and Shadowman villains.
So yes, you run around a bit, but they're relatively close
together within the lands which turned out to not be such a great thing in
Fantasyland because they are literally within 10 feet of each other. You find
the portal, swipe your key card on the lock box provided. If you are in the correct
spot, it plays a small movie which will prompt you to battle by using a spell
card or the back of the spell card called the “Sorcerer’s Crest.” You need only
hold up one, or multiple spell cards while standing on the SMK symbol. You're
spell (whichever you choose) sets off an effect on the screen.
There is an easy mode you play at first in which any spell
helps you defeat Hades, a medium and hard mode which take a little more thought
on the spell and order in which you cast. On these harder modes, your time at
the portal can last from 5-20 minutes depending. If you don’t use the right
spell, it will have no effect and you may have to start again. As you can see,
this will increase the lines at the portals, and I’d be curious to see what
Disney will be doing to counter this.
You are allowed 5 new spell cards per day and the next time
you play you need only have your key card. If you lose it, they will give you
another. Sound fun? Well it is!
You will also see them appearing on EBay selling for $4.00
and greater, but as I said before, there is no need to buy a card, with traders
so readily available. Rumors of booster packs and phase two of the portals and
adventures are flying without confirmation as of yet.
Unofficially, it has been confirmed that scanning cards into
a mobile phone or tablet will still allow you to enjoy the game without having
to worry about carrying around your spell cards, but you will still need the
key card to activate the portals.
Actually now... 1-22 are Rare (one per sealed deck) and 61-70 are Ultra rare! If you want to find out more or trade cards you have...there's a facebook page of honest traders and sellers.
ReplyDeletehttps://www.facebook.com/groups/sorcererscardstrading/
ask to join today!